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The
Rules of Roulette
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The
Roulette game was invented
in Europe in the 17th
century, over 300 years
ago, which makes it the
oldest casino game still
being played. For centuries
the patrons of casinos
the world over have been
fascinated by this game.
The Roulette wheel is
divided into 37 segments
on the 'French wheel'
(or 'European Wheel')
and 38 on the 'American
wheel' (our casino has
the European Roulette,
which has one zero). These
are numbered 1-36 with
a single zero on the French
Roulette and a double
zero on the American Roulette.
The segments are colored
red and black alternately,
starting with the red
number one. The zero and
the double zero segments
are both colored green.
A ball is flicked in a
clockwise direction around
the outer rim of the Roulette
wheel, which is spinning
in a counterclockwise
direction. The object
of the game is to bet
on the number on which
the ball will eventually
land.
Numbers that match those
on the wheel are arranged
on the Roulette table
in 3 columns of 12 numbers.
Your stake is placed on
the table and is considered
either an outside bet
or an inside bet.
The BeTheDealer Roulette
is unique in that you
can choose to play with
other live players just
like in a real casino.
We feature private as
well as public tables.
On a public table there
are up to two players
simultaneously - one player
plays as the "Dealer"
and the other plays as
the "Player". On a private
table you play alone against
a System dealer. In short,
you may choose to play
against a System dealer,
or you may choose to play
against a Real player,
with whom you can switch
roles as either Dealer
or as Player. In the Roulette
game the player places
a bet on a number, color,
odds or a group of numbers
on the Roulette table.
The Roulette ball is spun,
and winnings are determined
by the slot on the Roulette
wheel where the ball makes
a final stop. The amount
of the payoff depends
on how the bet was placed.
Playing the BeTheDealer
Roulette game is very
simple. The table is identical
to those found in casinos
around the world. Our
Roulette table is marked
with the numbers "0" and
"1-36" (we do not have
a "00"). The numbers are
alternately colored red
and black with "0" colored
green. The player begins
by clicking and placing
chips on the desired areas
on the table. Every betting
option (either an Inside
Bet or an Outside Bet)
is highlighted when the
mouse cursor is on it.
Once the 'Spin' button
has been pressed the wheel
is spun and when the ball
falls on a number - winnings
are automatically added
to your bankroll.
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Inside
Bets
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Straight
Up
You can bet on any number
on the table (1-36, 0)
by placing a chip on it.
Winning bets are paid
at 35 to 1. If the ball
lands on the 0, all bets
are lost with the exception
of those straight bets
placed on the 0.
Split (2 Number
Bet)
A bet can be placed on
two adjacent numbers by
placing a chip on the
line between them. If
the ball lands on either
number, you win. The odds
are 17 to 1.
Street Bet or
Row Bet (3 Number Bet)
A bet can be made on any
three numbers in a row
across the table by placing
a chip on the outer line
of that row. If the ball
lands on any of the three
numbers, you win the bet
at 11 to 1.
Corner Bet
Betting on any four adjacent
numbers is possible by
placing the chip on the
corner, where all four
numbers meet. A winning
bet is paid out at 8 to
1.
Six Number Bet
This bet is placed
on the outside line, between
two rows, covering six
numbers. The bet is won
if the ball lands on any
of these six numbers.
The payout is 6 to 1.
Neighbors
Some players like to bet
on the neighbors, that
is, a group of numbers
clustered together on
the wheel, for example
20, 14, 31, 9 and 22.
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Outside
Bets
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Any
Odd or Even Number
Bet on whether
the ball will land on
an odd or an even number.
Winning bets are paid
out at 1 to 1.
Any Red or Black
Number
Bet on whether the ball
will land on a red number
or a black number.
Winning bets are paid
out at 1 to 1.
Low or High Number
Bet on whether the ball
will land on a number
between 1 and 18 or 19
to 36.
Winning bets are paid
out at 1 to 1.
Column Bet
This bet is placed at
the end of any of the
three columns of numbers.
If the ball lands on any
number within that column,
you win. The odds are
2 to 1.
1st 12, 2nd 12,
3rd 12
Bet on whether the ball
will land on a number
between 1 and 12, 13 and
24, or 25 and 36. Winning
bets are paid at 2 to
1.
The more precise your
guess is, the larger the
payout will be. See chart
below
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Payoff
Table
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| Bet
Type |
Payout
Ratio |
| Red
or Black |
1
to 1 |
| Odd
or Even |
1
to 1 |
| 1
through 18 or 19
through 36 |
1
to 1 |
| Dozen:
1-12, 13-24, 25-36 |
2
to 1 |
| 1
number |
35
to 1 |
| 2
number combination |
17
to 1 |
| 3
number combination |
11
to 1 |
| 4
number combination |
8
to 1 |
| 6
number combination |
5
to 1 |
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Bet
Type Table
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| Bet
Type |
Explanation |
| Straight
Up |
Place
your chips directly
on any single number
(including zero). |
| Split
Bet |
Place
your chips on the
line between any
two numbers. |
| Street
Bet |
Place
your chips at the
end of any row of
numbers. A street
bet covers three
numbers. |
| Corner
Bet |
Place
your chips at the
corner where four
numbers meet. All
four numbers are
covered. |
| Line
Bet |
Place
your chips at the
end of two rows
at the intersection
between them. A
line bet covers
all the numbers
in either row, for
a total of six. |
| Column
Bet |
Placing
a chip in one of
the boxes marked
"2 to 1" at the
end of the columns
covers all the numbers
in that column,
a total of twelve
(the zero is not
covered by any of
the columns). |
| Dozen
Bet |
Placing
a chip in one of
the three boxes
marked "1st 12",
"2nd 12" or "3rd
12" covers these
twelve numbers. |
| Red
or Black, Even or
Odd, 1 to 18,19
to 36 |
A
chip placed in one
of the six boxes
at the bottom of
the board covers
the half of the
board described
in that box (the
zero is not covered
by any of these
boxes). Each box
covers eighteen
numbers. |
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Gameplay
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Table
Limits
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| Table
Type |
Minimum
Bet |
Maximum
Bet (On specific
cell) |
| I |
$1 |
$2 |
| II |
$1 |
$5 |
| III |
$2 |
$50 |
General
Text Boxes
Message - This
indicates whether 'You
are the Player' or whether
'You are the Dealer'.
Opponent - This
tells you the name (or
nickname) of your current
opponent.
Last Round - This
tells you how much you've
won or lost in the previous
round.
Credit Points -
This is your current Credit
Points balance. As Player,
you accumulate 1 Credit
Point on every dollar
you place as a bet. As
Dealer, 1 Credit Point
is deducted for every
1 dollar bet against you
(see example below).
Fun Balance / Balance
- This is your current
Fun / Real-Money Balance
(in US dollars).
Commission - When
playing as Dealer, you
pay a commission of 1.5%
on the total bets placed
against you (when playing
as Player you do not pay
commissions), see example
below.
General
Options
Back - Pressing
'Back' returns you to
the Options Screen.
'?' (Help) - Pressing
'Help' opens the Help
screen relevant to the
room you're currently
in. In this case, Roulette.
'$' (Cashier) -
Pressing '$' opens the
Cashier screen.
Timer - This is
the circle at the bottom-right
corner of the screen.
On every round, you have
50 seconds to make your
decisions when playing
as Player, and 35 seconds
to make your decisions
when playing as Dealer.
The Timer indicates how
much time you have left
before reaching the time
limit. If you haven't
finished making your decisions
during the specified time
limit, you will exit the
table.
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Playing
as Player
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BeTheDealer
Casino lets you play either
as Player or as Dealer.
Playing as Dealer is optional
and is not mandatory.
If you do not wish to
play as Dealer, you can
play the traditional role
of the Player, knowing
you can rely on the fairness
and credibility of BeTheDealer
Casino.
Roulette
Text Boxes
Current Inside
- This tells you how much
money (in US dollars)
you have bet on the inside
numbers.
Current Outside
- This tells you how much
money (in US dollars)
you have bet on the outside
cells (Red or Black, Odd
or Even, etc.).
Min Inside [cell]
- This is the minimum
bet you can place on a
number.
Max Inside [cell]
- This is the maximum
bet you can place on a
number.
Min Outside [cell]
- This is the minimum
bet you can place on an
outside cell.
Max Outside [total]
- This is the maximum
total bet you can place
on the outside cells.
Game
Options
Game Chips :
$1, $5, $25 and $100
With the Game Chips you
create a "Chip Tower"
on the far left empty
slot. Once you've created
the Chip Tower, click
on the Roulette Table
cells to place your bets.
You may remove chips from
the Chip Tower by clicking
on the left mouse button
while placing the cursor
on the Chip Tower.
Spin
After you've placed your
bets on the Roulette table,
press 'Spin' in order
to start the Roulette
spinning. Once the ball
stops and lands on a number,
a peg will indicate which
number came out.
Repeat
After you've placed bets
and played the first round,
you have the option of
repeating the same bets
from the previous round.
Pressing 'Repeat' places
the same bets you've placed
on the previous round.
Clear
Pressing 'Clear' removes
all the bets you've placed
on the table. If you wish
to remove a specific bet
from an assortment of
bets, place the mouse
cursor above that bet
and click on the right
mouse button.
Disconnections
Communication
problems over the Internet
may cause sudden disconnections.
We have designed our software
to cope with such incidents
in a manner that our clients
will be protected from
unjustifiable loss, while
eliminating the possibility
of intentional disconnections
and/or system abuse.
Should a disconnection
or timeout occur after
the Player placed his/her
bets and before the Player
pressed the 'Spin' button,
the Player's bets will
be returned to his/her
Balance.
Should a disconnection
or timeout occur after
the Player placed his/her
bets and pressed 'Spin'
and before the ball landed
on a number, the round
will continue.
After connection is re-established
the Player can enter the
"History" page and see
the results of the last
round ("History" is available
for Money mode only).
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Playing
as Dealer
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BeTheDealer
Casino offers you the
unique option of playing
the role of the Dealer.
This option increases
your chances of winning,
since you gain some of
the favorable odds reserved
for the casino. At the
end of every round the
casino takes a commission
of 1.5% of the total bets
bet against the Dealer.
Example
A Dealer chooses to play
in Table II. This means
that the Dealer meets
the minimum requirements
for playing in this table
type: a minimum of 850
Credit Points and a minimum
balance of $360. The system
then matches a Player
to the Dealer and after
the Dealer 'Approves'
the next round, the Player
places his/her bets on
the table. Let's say the
Player places $1 on "14",
$5 on "23", $5 on the
corner of "16,17,19,20"
and $5 on "Red" for a
total bet of $16. The
Player spins the roulette
and the number "7" comes
out. The Player loses
$11 on his inside number
bets and wins $5 on his
outside bet, since "7"
is Red.
All in all, the Player
loses 11-5 = $6. Since
the total bet against
the Dealer was $16, the
casino takes a commission
of 1.5%*16 = $0.24, which
means the Dealer wins
6-0.24 = $5.76 on this
round. The casino's edge
over the player in Roulette
is 2.7% (bear in mind
that this 2.7% is how
the casino makes a profit
on the Roulette) so as
the Dealer you actually
gain an edge of 1.2%.
Minimum Credit
Points and Balance
You can play as Dealer
once you have accumulated
enough Credit Points and
in addition you need to
have enough money in your
Balance, according to
the game's limits described
in the Game Options page.
The Minimum Balance required
is a bit higher than the
total winnings of the
Player in a given round,
which are: 2 * (Maximum
Bet outside) + 156 * (Maximum
Bet inside, per cell)
+ (Casino commission =
1.5%) *[ (Maximum Bet
outside) + 12 * (Maximum
Bet inside, per cell)
]
Game
Options
"Approve" Button
/ 'Auto-Approve' Feature
When playing as Dealer,
before each round commences
you must 'Approve' the
next round. After you
approve the round, the
Player can place his/her
bets and play the round.
The 'Auto-Approve' feature
lets you automatically
approve the next rounds,
without having to approve
every round individually.
Disconnections
Communication problems
over the Internet may
cause sudden disconnections.
We have designed our software
to cope with such incidents
in a manner that our clients
will be protected from
unjustifiable loss, while
eliminating the possibility
of intentional disconnections
and/or system abuse.
Should a disconnection
occur after the Dealer
pressed the 'Approve'
button, play will continue
until the Player has finished
his turn. This has no
effect on the Dealer,
since the Dealer is played
automatically according
to the rules of the game.
After connection is re-established
the Dealer can enter the
"History" page and see
the results of the last
round ("History" is available
for Money mode only).
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